Xbox One | 360 | XBLA  PS4 | PS3 | PSN  Wii U | VC    3DS  PS Vita  iOS    PC    Retro    


† » news
† » reviews
† » previews
† » cheat codes
† » release dates
  » screenshots
  » videos

† » specials
† » interviews

† » facebook
† » twitter
† » contests

† » games list
† » franchises
† » companies
† » genres
† » staff
 

Which company had the best E3 showing?

Microsoft
Nintendo
Sony
EA
Ubisoft


Game Profile
FINAL SCORES
7.5
Visuals
8.0
Audio
7.5
Gameplay
6.0
Features
8.0
Replay
5.0
INFO BOX
PLATFORM:
Multiplatform
PUBLISHER:
Sega
DEVELOPER:
Sega
GENRE: Action
PLAYERS:   1
RELEASE DATE:
July 19, 2011
IN THE SERIES
Captain America: Super Soldier

Captain America: Super Soldier

Captain America: Super Soldier

Captain America: Super Solder

RELATED GAMES
Captain America: Super Soldier
Captain America: Super Soldier
 Written by Luke Brown  on August 17, 2011

Review: The first avenger is off to a good start in the video game world.


Captain America Xbox 360, PS3 game screenshots

Successful superhero video games are few and far between. For every Marvel Ultimate Alliance there's a Marvel Nemesis: Rise of the Imperfects. That goes double for movie tie-in titles based on comic book heroes. While games like Wanted and Iron Man line the discount bin, there are some diamonds in the rough to be found, such as Scott Pilgrim vs. The World. Fortunately for me, Sega's Captain America: Super Soldier is one of those rare occasions where everything comes together. Though it's incredibly short, even by today's single-player campaign standards, Captain America is about as good a Captain America game as you could ask for.

Captain America: Super Soldier takes place during World War II, just after Cap gets his suit and shield from the army. If you've seen the film, you'll immediately see where the game fits into the story, but those of you who didn't yet see Captain America: The First Avenger won't be lost at all. The entire game takes place at one giant European villa where Hydra's top agents have holed up. Scientist Arnim Zola is creating weapons for the Red Skull, and it's up to you to stop him from putting highly-advanced weaponry in the hands of Nazi soldiers. Despite the game having to fit nicely into the movie's timeline, developer Next Level Games does a decent job giving the game a unique narrative. The world never feels too small, despite only taking place at several different points of one location, and the missions do carry some weight even if you know where all the pieces must fall by the conclusion.

Captain America Xbox 360, PS3 game screenshots

Of course, setting an entire game at one sprawling location isn't the only bit of homage Next Level Games pays to Batman: Arkham Asylum. Like the Rocksteady and Warner Bros. game from a few years ago, there are some nice boss battle cameos, which will sate nearly every comic junkie playing game. The influences continue in the combat, which borrows heavily from the Bat-title. The face buttons are used to attack, counter, grab, and evade, while the shoulder buttons are used for throwing your shield. Whether Captain America punches or kicks is determined by the game, as is what type of counter attack he uses. There are special knockouts you can earn by defeating foes and evading attacks, and those come in handy when battling bigger enemies and bosses. Several of your attacks are upgradable, and I had a great deal of fun with the shield upgrades. There are few things in life more satisfying than throwing Cap's shield into a room, and watching it deflect off of five enemies before it comes flying back to you. It's not a terribly deep system, but it's easy to grasp, and trying to build up lengthy combos is a lot of fun.

I first got a glimpse of Captain America: Super Soldier at last year's New York Comic Con, and while the combat looked interesting, the game's visuals did not. A great deal of time has passed since then, and the game has seen a massive improvement in the graphics department. Some of the characters tend to look a little shiny, and Bucky's likeness isn't what I'd call favorable, but Cap and the Hydra agents all look good. Though it probably wouldn't have made a difference to a more casual player, the addition of Chris Evans actual voice for Captain America does help tie the game to the film a bit more. The score is about as memorable as the films was, which is to say not at all. It's not the game's fault though that Captain America wasn't given the same type heroic overture that Superman and Batman got. Animations are fairly on point, though there were a few times that the Hydra agents I was fighting glitched about the room.

Captain America Xbox 360, PS3 game screenshots

Bottom Line
Even though Captain America: Super Soldier is a standard movie tie-in game, I had a great time playing it. It is a bit on the short side (even on the harder difficulties the game can be completed in about 5 hours), but that doesn't take much away from how well put-together it is. There are some challenge rooms (again, like Arkham Asylum) to give the game a bit more replay value, but there aren't any leaderboards to compare scores. I'm impressed with how nice a job Next Level Games did with the title, and wish that more superhero movie games were as good as this one. Like the actual film, this game gives me hope that next year's eventual Avengers video game could be good. And that would really be something.


User Comments

Nintendo Reveals Mario Kart 8 is The Best Selling Game for June


Destiny Beta Now Available On PS4 and PS3 Along With Companion App


Deep Silver Releases New Sacred 3 Fighter CGI Trailer


Nintendo Reveals New Content Available for Nintendo 3DS and Wii U on eShop


Nintendo Reveals Plans and Playable Games for Comic Con


Awesomenauts Assemble Receives A New Patch On PS4


Rockstar Reveals GTA Online Gets 10 New Jobs


Ubisoftís Comic Con Lineup Includes Assassinís, Racers, Dancers and More


CD Projekt Red Reveals San Diego Comic Con Plans


WWE Reveals That Sting Will Make His Virtual Debut in WWE 2K15






Home    •    About Us    •    Contact Us    •    Advertise    •    Jobs    •    Privacy Policy    •    Site Map
Copyright ©1999-2012 Matt Swider. All rights reserved. Site Programming copyright © 2004 Bill Nelepovitz - NeositeCMS