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 Written by Matt Swider  on August 20, 2011

Batman: Arkham City 3D News: Are you a 3D HDTV owner who is planning to get the Batman: Arkham Asylum sequel when it launches in October? You're in luck.




Batman: Arkham City is going to be five times larger than Batman: Arkham Asylum and include an all-new cast of villains like the Penguin and Mr. Freeze. But that's not the only advantage this Xbox 360, PS3 and PC sequel has over the 2009 original. The October 18-bound game will support stereoscopic 3D on all three platforms - from launch day.

Fans of the first game will remember that a special Game of the Year Edition of Batman: Arkham Asylum released in 2010 in order to take advantage of 3D. And, even if you plopped down another $50 for the GOTY version, it wasn't in stereoscopic 3D - it used a anaglyph image technique that's on the same quality level as post-production 3D in the movies. Sure, this allowed gamers to play in 3D even on regular 2D televisions, but the ho-hum results of the faux 3D technique and chincy glasses made of paper made us long for something built for 3D from the ground up. That's where Batman: Arkham City comes into play.

On consoles, Batman: Arkham City will be compatible with any 3D HDTV that uses active shutter glasses. On the PC, the system requirements are a little more complicated. The game supports Nvidia 3D Vision technology, meaning PC gamers will have to have a GeForce GPU-equipped computer, Nvidia 3D vision glasses and a compatible 3DTV. Having to don such sophisticated gear, you're pretty much one black cape away from looking like The Dark Knight himself.



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