Xbox One | 360 | XBLA  PS4 | PS3 | PSN  Wii U | VC    3DS  PS Vita  iOS    PC    Retro    


† » news
† » reviews
† » previews
† » cheat codes
† » release dates
  » screenshots
  » videos

† » specials
† » interviews

† » facebook
† » twitter
† » contests

† » games list
† » franchises
† » companies
† » genres
† » staff
 

Which service offers more value for gamers?

EA Access
PlayStation Now
Games With Gold
PlayStation Plus


Game Profile
INFO BOX
PLATFORM:
PlayStation 3
PUBLISHER:
SCEA
DEVELOPER:
LightBox Interactive
GENRE: Shooter
PLAYERS:   1-32
RELEASE DATE:
May 08, 2012
ESRB RATING:
Teen
IN THE SERIES
Warhawk

Warhawk

 Written by Alex Roth  on April 10, 2012

PS3 Previews: Gears of War without cover? More like Battlefield in space!




Jets, ?mechs, speeder bikes and tanks, who doesn't love a game that feels like a toy box? That's what we thought playing Starhawk, the upcoming vehicle obsessed shooter exclusive to the PlayStation 3. Senior Producer Harvard Bonin couldn't agree more. ?Basically, we give you the toys, you make the plans.? He and his team at Sony's Santa Monica Studios are whipping up one hell of a sequel to the 2007 multiplayer gem Warhawk.

It's a sequel, but don't worry about catching up on the story. The original Warhawk didn't have a single-player mode. It was too busy hosting massive vehicle-centric maps with a whopping 32 players. So no story mode, but it's not like it was slacking off or anything.


Space does weird stuff to you, man

Starhawk shares its little brother's love of everything that's mechanical and loaded with explosives, but this time it's packing a campaign mode. Basically, Warhawk has gone to space, and watched a few episodes of Firefly on the way there. It's a gritty, blue collar take on the whole outer space as Wild West idea. The characters feel more like workers on an oil rig than soldiers, which makes for fresh characterizations. The visuals and voice-over are strong, it all adds a texture that the original lacked.

The campaign mode is appreciated, but Starhawk's best advancement over its predecessor is the ability to ?Build n' Battle.? With just the click of a radial menu, mission control will airdrop you structures, walls, vehicles, anything you'd want to steamroll the other team's base or keep the bad guys out of your backyard. You can select right where you want it built, in a way that makes for the strategic deployment of an RTS.

Starhawk is not an RTS though, it's far more immediate than that. It's a third-person shooter with cool vehicles and a very neat resupply feature. You don't drop a bunker so you can order troops into it. You and your buddies run into it, grab the ammo, start shooting out the side, and plant some turrets on top of it when you find a spare moment.


Getting resupplied never looked so good

Our first mission had us burning across a barren alien landscape on speeder bikes. To put it in Star Wars terms, the place may have had a sand and canyon Tatooine look, but we felt more like Luke racing through the Endor forest. We got to our destination, a supply base over run with hostiles. After clearing them out, we got word that enemy reinforcements were enroute. A timer appeared on the screen, showing us how many seconds we had to brace this base for incoming waves of unfriendlies. That's when things kicked into high gear.

We felt like kids building forts, in the best possible way. Instead of pillows and blankets, we had steel bunkers and mechanized machine guns. The next mission had us taking on a much harder target. Having to build on offense was a lot more stressful, and made us feel a lot greener.

Like any shooter, combat in Starhawk is hectic. It takes a cool head and a familiarity with the controls to call in the right equipment while under fire. We could feel the potential for some harcore strategic play. Average gamers will appreciate getting some training offline.


Jets. In space!

With its over the shoulder camera view, it's tempting to call Starhawk Gears of War without cover, but the big maps and vehicles make it more like a third-person Battlefield. Starhawk's aiming isn't as slick as what you'll find in Gears, but the intuitive vehicle controls more than make up for it. Gears may have chainsaw bayonets, but we flew jets in space, jets that turned into Gundam-style ?mechs. Marcus Phoenix can't even get a Silverback whenever he wants.

Final Thoughts
PS3 fans, Starhawk will be bringing 32 player support to the PSN sooner than you think. Mark your calendars for Starhawk's release date, May 8 in North America and May 11 in Europe. Keep update to on Starhawk news, follow Gaming Target on Twitter and Facebook.


User Comments

Diablo III: Reaper of Souls Ultimate Evil Edition is now Available


Tales of Xillia 2 is now Available On PS3 in North and South America


Sword Art Online: Hollow Fragment is now Available for PS Vita


The Golf Club is Now Available On Xbox One and Steam


Plants vs. Zombies: Garden Warfare Now Available on PS4 and PS3


The Witcher 3: Wild Hunt 37 Minute Gameplay Video Released by CD Projekt Red


SteamWorld Dig Hits The eShop on the Wii U Beginning August 28


Atlus Livestreaming P4AUís Golden Mode On Twitch This Morning


Reddit is Coming to Xbox One Tomorrow With ReddX App


GTA Online Receives a New Update Tomorrow According to Rockstar






Home    •    About Us    •    Contact Us    •    Advertise    •    Jobs    •    Privacy Policy    •    Site Map
Copyright ©1999-2012 Matt Swider. All rights reserved. Site Programming copyright © 2004 Bill Nelepovitz - NeositeCMS