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A little earlier this year Media Molecule finally released “Dreams” on the PlayStation 4. Dreams has had some mixed success up to this point however you now have the opportunity to try it out for free. Sony and Media Molecule have announced that there is now a free demo that anyone can download so that they can experience a taste of what Dreams has to offer. In addition to that, there is an all-new video series focused on the creation of games.
The demo for Dreams includes access to a rotating playlist of some of their favorite creations in Dreams including The Ornithologist’s Private Collection, Ruckus, Cubric, Player Piano Player, Art Therapy and Great Job Human. The demo also includes the first 20 minutes or so of the Media Molecule musical narrative adventure Art’s Dream; and all the information you need about create mode.
If you’ve been browsing Media Molecule's Dreams companion site, https://indreams.me, you’ll also be able to add dreams you see to your Play Later queue and — should you buy the full game — they’ll be waiting for you in DreamSurfing, ready to play.
If you choose to purchase the full version of the game, you’ll be able to pick up Art’s Dream where you left off. You’ll also get access to all the amazing things Dreams has to offer: creative tutorials and classes to teach you digital creation; community jams to get into the creative spirit; and thousands of games from community members across the world, with new ones every day.
You can also check out Media Molecule's Twitch and YouTube channels to watch DreamShaping (create mode) in action and their favorite pieces of community content every week. If you like what you see you can get involved. From streams to community collaborations, challenges, and more, there is always something to do in Dreams.
Below you can also check out a teaser for the aforementioned video series. The all-new 'Dreaming With...' video series that will arrive on May 15. In this series, creators from studios such as Pixelopus, Naughty Dog, Insomniac, and even Media Molecule themselves will be addressing the unique joys and challenges of making games.