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A new point-and-click adventure game is on the way from the team over at Qual Button. Their game is titled “A Week in the Life of Asocial Giraffe.” This game poses the question: “Are you giraffe enough to get through the week without talking to anyone?”
Meet Giraffe. He’s quite happy with his life. He likes listening to lo-fi music, drinking matcha, eating sushi, taking care of his succulent plants, and writing haikus. There's just one problem: Giraffe is so anxious about being in social situations that his head will literally explode if he ever talks to anyone.
That’s a big problem, as Giraffe lives in Friendly City - voted Friendliest City in the World. Every day, friendly neighbors all want to stop and chat. They want Giraffe to help them with their problems. Or want to share their life story. So Giraffe must use his wits to stealthily sneak around Friendly City and avoid its overly loquacious residents.
Experience an average week of Giraffe's life as he goes about exciting things on his to-do list, such as going to the laundromat, perusing antique stores, purchasing groceries, and working out at the gym - all while making sure the incredibly sociable citizens of Friendly City never have a chance to speak with him.
“With A Week in the Life of Asocial Giraffe we wanted to make a game that captures the internal conflict and unease that comes with wanting social interaction, while paradoxically being too timid to engage,” said the writer and level designer at Quail Button. “Because even the most extraverted people still have moments of shyness. In that sense, there’s a little Asocial Giraffe in all of us.”
This game is for anyone who dreads having to make small talk, who prefers silence to society, or who has staged a coma to avoid a chatty neighbor.
Some of the key features include:
A story about avoiding social contact at all costs, so Giraffe can live his best life
A chore-filled week's worth of levels that combine the logic and humor of point-and-click adventure puzzles with the tension of stealth games
Try to avoid Friendly City's friendly residents, who all just want to talk your head off-- literally
Unique visual storytelling and artistic style inspired by 1950s cartoons, with frame-by-frame hand-drawn animation.
Audio that combines the diegetic soundscape of Friendly City with the calming melody of lo-fi music.
Check out the trailer to see what this new game is like and then tell us what you think. Will you play A Week in the Life of Asocial Giraffe?