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Solo indie developer Frans Wikman has revealed the demo of his debut game, Rogue Conflict, is available now on Steam. Blending the wargaming and roguelike communities, Rogue Conflict features original 2D sprite key art created by Wikman himself. Players are invited to experience his fresh take on the classic wargame genre before its full release.
Whether you are a seasoned wargame veteran or new to the genre, Rogue Conflict is perfect for newcomers and veteran players alike. Take on the position of a lightly decorated war general and showcase your years of combat training to rise through the military ranks. In the demo, experience the first mission and aim to complete all necessary objectives within the turn count. Featuring a wide selection of military units, ranging from infantry troops to tanks, players will be challenged to assess their enemies, pick the best-suited army faction for the task, and use battle terrain across seven procedurally generated maps to their advantage.
Begin every mission with a classified intelligence report from high command outlining your primary mission objectives. Start with the deployment phase, strategically positioning your men for battle. Lead with recon units to reveal enemy ambush locations. Use the secondary support of artillery units to deal additional long-range damage to enemy bases—and their morale. Close in with tanks for heavy attacks. Lastly, call on air support to finish the job. The demo features three unique army factions, all with distinct strengths and weaknesses. Select an artillery-focused faction for extreme range, which features heavy artillery units to break down enemy resistance, but lacking support units and air power. Opt for a tank-focused faction to dominate open terrains, though you may struggle on rougher biomes. Alternatively, for a more balanced gameplay experience, use a well-rounded faction that covers all warfare areas at the cost of not excelling in any one given area.
Complete missions to restore key enemy targets—villages, supply depots, nuclear power plants, and enemy headquarters. After completing a mission, players can use a Requisition Point System to upgrade their troops’ abilities. Earn requisition points based on the increasing strength of your enemies or by completing the mission with turns remaining. Spend RP points to unlock more advanced vehicles, equipment, and weaponry. However, be mindful of spending all of your points at headquarters; you never know when you’ll need to call on more reinforcements during the heat of battle.
Check out the trailer and then tell us what you think about Rogue Conflict. Will you be downloading the demo and playing it?