Xbox 360 | XBLA  PS3 | PSN  Wii | VC    3DS  PS Vita  iPhone/iPad    PC    Retro    

Black Ops 2 interview

  » news
  » reviews
  » previews
  » cheat codes
  » release dates
  » screenshots
  » videos

  » specials
  » interviews

  » facebook
  » twitter
  » contests

  » games list
  » franchises
  » companies
  » genres
  » staff
 

Game of August: Sleeping Dogs or Darksiders 2?

Sleeping Dogs
Darksiders 2


Game Profile
INFO BOX
PLATFORM:
Xbox
PUBLISHER:
Microsoft
DEVELOPER:
Day 1 Studios
GENRE: Action
PLAYERS:   1-4
RELEASE DATE:
November 15, 2002
ESRB RATING:
Teen
IN THE SERIES
MechAssault: Phantom War

MechAssault 2: Lone Wolf

RELATED GAMES
MechAssault
Unreal Championship
 Written by Leigh Culpin  on May 30, 2003

Special: Well hey, at least it's not being delayed anymore!


One of the main features listed about Xbox Live around launch time was the ability to download updates and expansions for enable games. No, it wasn't the primary selling point, but it was a major one nonetheless. Now that Live has been available to the masses for over six months, we can look at what we've seen so far and judge whether or not Microsoft actually delivered on this promise.

To be fair, they did ? the ability to make content readily available for download is certainly in place, and it's more on the developer's hands beyond that. So who has made what thus far? Digital Extremes recently released 4 new levels for the fast-paced shooter Unreal Championship, along with some fixes for ?cheats? that were constantly problematic in games. And how long did that take? Around 6 months. A little long perhaps, but at least it came as promised. Day 1's been far more successful with their ultra-popular MechAssault updates, including numerous new maps, new mechs, and an entirely new game mode. Granted, we still don't have all that was promised to us way back when during the game's initial months, but more is on the way and we may get there yet. Splinter Cell also has a fully featured new map out, and Toe Jam and Earl 3 has some new additions as well. MX Superfly had some characters that had to be ?unlocked? via Live and various roster updates have been made available for sports games since the launch of the service. Nothing unwelcome to be sure, though some of these updates have taken their sweet time in the making. And that raises an important question: is the developer's time better spent working on free expansions for previous games or working on new games altogether?

The pro of having downloadable content is obviously that it extends the life of the game, and can present a refreshing change for a game that you once enjoyed but started to get tired of due to the lack of variety. MechAssault is a prime example of this ? it's a great game, but lacked a large variety of levels for multiplayer purposes upon it's release, a problem which has been since remedied twice and will hopefully be continually addressed. On the other hand, having the developers work on this content subtracts from the time and resources, which could be potentially spent on MechAssault 2. But with the ability to download new content, do we really need another MechAssault?

Downloads which cost the user money have yet to appear, yet these may be the future of games such as MechAssualt and Unreal Championship ? who needs another MA when for 40 bucks we could all download an entirely new single player game and, more importantly, a new barrage of levels, mechs and game modes? It saves everyone money ? no discs need to be created (though perhaps sales of the original would increase), a marketing campaign needn't be nearly as costly, packaging is saved, and so is everyone's time and money spent getting to the store or paying for shipping. The Xbox does have a huge hardrive after all, and one that is currently not really in use as much as it could or should be.

Closing Thoughts
So should developers continue on with free content or change course and gun for buyable content? The logical answer would be both ? throw us a taste of what's in store for us in the next installment of whatever gaming series through Live's downloading options, then charge us for the full-blown deal if we want more, and save us some time and money. That's not to say that updates shouldn't still be available, but rather than give us MA2 with two new gameplay modes and 20 new multiplayer maps, give us each mode for free with one map attached so we can decide whether or not we like it and then purchase accordingly. This ensures a higher quality game from the developer, since the masses will be essentially test-driving their product before buying, and it saves the consumer time and effort in the long run. Live requires broadband after all, thus the speed's there, as is the hard drive space. All we need now is the support of the developers in this endeavor, so start mailing your favorite game companies, because it's time to get this ball rolling.



User Comments

Grand Theft Auto 5 Collectors Edition announced Xbox 360, PS3


Donkey Kong Country Returns 3D swings into stores today for Nintendo 3DS


Xbox One Q&A with Major Nelson reveals new details about the console


Resident Evil Revelations now available for Wii U, Xbox 360, PS3 and PC


Forza Motorsport 5 confirmed as an Xbox One launch title


Xbox One available for pre-order in the UK at GAME retail outlets


Xbox One will get Battlefield 4 along with the PS4, PC


Thief for Xbox One officially announced for 2014


Call of Duty: Ghosts worldwide reveal trailer shown at Xbox One event


Xbox One arrives in late 2013 with Kinect, more powerful Xbox Live







Affiliates aka Target Sights
Entertainmentopia
The Armchair Empire

Home    •    About Us    •    Contact Us    •    Advertise    •    Jobs    •    Privacy Policy    •    Site Map
Copyright ©1999-2012 Matt Swider. All rights reserved. Site Programming copyright © 2004 Bill Nelepovitz - NeositeCMS