Review: The little green men live on...sort of.
3DO has an excellent idea for a game, but this game proves they have trouble converting ideas into virtual reality. Only some new weapons and a different storyline differ from the previous Army Men.
If you have yet to played the previous Army Men title, which released for N64 last year, you will want to test it out since it will teach you everything you need to know here. From there you can play the levels, which are very easily and beat them, unlike the ones in Perfect Dark that took some time and effort. Most of the problems from the last game, such as horrible frame rate and confusing controls return.
The enjoyable period in the game comes when you can view the layout of the multiplayer levels and missions. Much like Acclaim did with three player battles in Forsaken and Extreme-G, when playing through multiplayer with two other friends, the first player gets the complete top half of the screen while the second and third players have to split the bottom half. This might seem like an unfair advantage, but you won't hear the gamer plugged into controller port number one complaining.
As sighted before, Sarge returns with horrible frame rate and blurred graphics to make another disappointing visuals department. Considering this type of Army Men title requires precise shooting and fluid movement, poor frame rate makes it a challenge to hit your target in many cases. Also, I found that the blurry graphics made distant objects hard to distinguish at times. As well as clipping problem, the game's camera to be annoying, resulting in use constant us of the first person over third person view.
Much like the previous Army Men titles, I found the sound to be bland and unimpressive. Seeing how games of the current time present decent audio, I felt the sounds contained within this title could have been spiced up a bit more. Seems like this army needs a little training in tuning their audio, as well as combat.