News: Is David Cage changing the way we think about games or is he just not thinking anout games anymore?

The release of Heavy Rain is a little over three weeks away and some review sites have already started to receive their promotional packets for the game. Referencing the game's film-like qualities over and over again, Destructoid wonders if Quantic Dream and director David Cage are doing a disservice to games:
Heavy Rain arrived this week, stuffed in a fancy box with all manner of promotional material. I can't talk about the game itself right now until the embargo, but what I can talk about is the pre-release hype, and the way in which is seems to undermine the accomplishments of videogames as a creative medium.
You've doubtless heard game director David Cage talking about his "interactive drama," likening it to movies and almost distancing it from videogames, trying to make out that it's something more than a mere game. I would like to direct you to the aforementioned promo material I received, and two statements that really stuck out for me.
The whole article is quite an interesting read and raises some good points about the supposedly "game-changing" Heavy Rain.
Heavy Rain will be released exclusively for the PS3 on February 23.