News: It's not just because it's best played on a TV.
Assuming many PC gamers weren't content with the reasoning Microsoft gave for the cancellation of Alan Wake, developer Remedy has issued their own statement to VG247.
In an interview with Oskari Hфkkinen, Head of Franchise Development at Remedy, VG247 learned that the reason the PC version was cancelled was because Remedy just isn't that big:
"[F]rankly, we're a small studio. We're 50 people, and being a small studio, it makes a lot more sense for us to focus on one platform."
Hфkkinen also downplayed Microsoft's claim that Alan Wake is better on a TV, instead calling it a "preference":
"Saying that Alan Wake is best played of a sofa with 5.1 surround and a big TV screen, I think is more of a preference than anything else. We're not going out there to say that PC gamers can't enjoy it from their own PC set-up. We're certainly not saying that. We have a strong heritage in PC gaming as well."
But Hфkkinen also uses the interview to reveal that the PC version may resurface someday:
"Currently we're fully focused on the Xbox [360] version, and [as for] what the future holds, we haven't got anything to announce, and we haven't thought that far right now. We're fully crunching towards the Xbox 360 version."
So there you have it. Alan Wake is definitely coming to the Xbox 360 on May 18 and might come to the PC sometime in the future. And if it doesn't, it's because Remedy is a small studio, not because the game is best played on a couch.