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News
 Written by Brandon Hofer  on January 21, 2014

News: Capcom is getting ready to release the first of four downloadable episodic episodes but you need to download a title update first.



Dead Rising 3

If you enjoy playing Dead Rising 3 but haven’t done so in a while, you might be in for a big surprise the next time you boot it up. Over the last day or two a new patch for Dead Rising 3 has been released weighing in at a whopping 13 gigabytes. If you have your Xbox One remain on standby then chances are this update will download by itself without you even knowing in. If, however, you always turn your Xbox One off completely then you are going to manually start this download the next time you want to play the game. For those who have to deal with bandwidth cap, whether it be size or speed, this could be a problem if it is any indication of what we can expect going forward. I’m hoping this is just growing pains as we begin a new generation of gaming and that games will be better optimized as the generation goes on. I’m sure one of the questions you are wondering is how your small 500gb hard drive that came with your Xbox One will be able to handle all of these updates. Fortunately, at least in this particular case, the Dead Rising 3 patch overwrites existing data. According to Microsoft’s website, Dead Rising 3 takes up 23.24gb of space on your hard drive. With the way the new patch works it will now take up approximately 24.50gb meaning you really only lose around 1.26gb of space.

There are many purposes for this update. First of all, there is new Dead Rising 3 coming out this week that will need this update to function properly. The full list of elements within this title update include:

  • Impulse trigger support added

  • Content for DLC episodes 3 and 4 added as part of this content update

  • Various stability fixes

  • Various performance improvements

  • Online stability improvements

  • Added a progress bar to main menu when installer is running

  • Fixed an issue which could allow the user to overwrite their save file during streaming install while the game is booted

  • Fix for missing English VUI command in multiplayer menu

  • Some improvements to item pickups

  • Fixed a reproducible issue where the player could get out of the world

  • Fixed an issue where music wasn’t present during the streaming install

  • Fixed some mission scripting issues

  • Fixed an issue which could cause some co-op players to not progress blueprint collection achievements correctly

  • Fixed an issue where the UI was not updating properly

  • Fixed an issue which caused grass textures to appear low-res

  • Fixed an issue which could cause shadows to render incorrectly

  • Fixed a texture issue with the Golden SledgeSaw weapon

  • SmartGlass stability fix


  • “We’ve been actively engaging and monitoring fan reaction and feedback on the game and it’s really important that even though we’ve shipped the game and got it out to gamers, we want to make sure it’s a fun experience and nothing gets in their way,” said Executive Producer Josh Bridge. “After release and through the holidays, we’ve been putting together a large update list. It’s in reaction to everything we could find and we’ve actually been directly reaching out to fans who’ve encountered issues. I think that’s really neat because it’s an indication of how game development has changed. We have a direct connection through social channels now. There’s an ease of access for us to listen to our fans and reach out to them. It’s not just about making a game and getting it out to them, it’s about making sure they’re still having a lot of fun even after it’s out.”

    Shifting gears to the upcoming Dead Rising 3 DLC, “Operation Broken Eagle” Mr. Bridge went on to describe what fans can expect. He basically said that Capcom wanted to take a different approach of looking at what happened in the story from different points of view of the different characters and groups of characters that were involved in the main story. He went on to say,

    “We built this concept of “The Untold Stories of Los Perdidos” and we’ve put together four episodes and each one of them revolves around a different new main character that you play and how their story intertwines with the “Dead Rising 3” story. So, it’s kind of cool, you get new weapons, a custom vehicle, a new story flow, new missions. It’s fun in that we got to let you take a different approach. In “Operation Broken Eagle” you’re going in with a big military point of view and deadly weapons, including this awesome chaingun that just rips apart the zombies. We really tried to focus on telling a single-player story with this experience and all of the cool things you get with the episode, including the weapons and items and vehicles, can be used in the “Dead Rising 3” main storyline and in co-op as well.”

    Assuming that you have purchased a season pass for Dead Rising 3 and your Xbox One is on standby when you aren’t using it, this new content will download seamlessly to your system and will allow you to access it from the Dead Rising 3 main menu. If you don’t have a season pass or you turn your Xbox One completely off then you have to manually start the download. Take a look at the trailer below for “Operation Broken Eagle” and tell us what you think about Dead Rising 3.



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