News: A sequel to Styx: Master of Shadows is on the way and will be an overall bigger game featuring the Unreal 4 engine.
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Focus Home Interactive has revealed that a Styx sequel will be released in 2016. Cyanide Studios are the developers and will return in this stealth game with a “bigger budget, bigger ideas and a new engine: Unreal 4.” Styx is now more nimble and more refined. In Styx: Shards of Darkness you will delve deeper into a more complex narrative and fully realized world.
Following the fall of Akenash tower, an extraordinary matter has forced Styx out of hiding to infiltrate Körangar, the city of the Dark Elves. Supposedly impregnable, a diplomatic summit offers Styx a chance at slipping in unnoticed, as he learns that the event is nothing but a mere façade... Moreover, the Elves have joined forces with the Dwarves, and the only thing both races have in common is a mutual hatred of the Goblins.
Embark upon a stealthy adventure with new enemies, new environments, and a plethora of new mechanics aimed at refining the abilities and movement of Styx; grappling around corners, climbing ropes, and using his trusty knife as a zip-wire. Shards of Darkness aims to offer unparalleled freedom of movement, along with refined stealth and assassination mechanics, expanding and improving on the strengths of Styx: Master of Shadows.
Are you interested in a new Styx game? Did you play the first one? Tell us what you think below.