DeltaAdvance 3D engine unveiled for GBA: Talos Interactive unveiled its standard-setting FPS engine for GBA today and we have 2 screenshots inside.
Talos Interactive publicly revealed of their DeltaAdvance Engine today. This new GBA engine supports First-Person Shooter games in a full 3D dynamic experience and even boasts MIP-mapping, which means no more random pixel-fests as you find in many other GBA games! The resulting game of the engine will re-invigorate the FPS GBA scene with an enthralling experience. Gamers can even take part in adverse features such as Уin-gameФ games.
УSaying you have the best FPS engine on the GBA market is a bit of a clichщ, but I'm confident looking in comparison to other games on the market that we've cracked itФ Dr. Robert Templeman, Co-Founder & Lead Programmer
Talos Interactive is currently looking to negotiate a contract with a forward-looking publisher and considering attaching the engine to a franchise/license or gain support to establish an original title. The engine is spearheaded by industry veteran, Robert Templeman with over 15 years industry experience and the technology is a result of initial R&D on the acorn platform. Talos is also developing the engine further for future Sony PSP opportunities.