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Game Profile
INFO BOX
PLATFORM:
Game Boy
PUBLISHER:
Atlus Software
DEVELOPER:
Amusement Vision
GENRE: RPG
PLAYERS:   1
RELEASE DATE:
June 08, 2004
ESRB RATING:
Teen
IN THE SERIES
Shining in the Darkness

Shining Force

Shining Force EXA

Shining Force Neo

Shining Tears

More in this Series
 Written by D'Marcus Beatty  on May 03, 2004

Final Glimpse: And all Game Boy Advance players know that Dark Dragon isn't the only thing being resurrected.


The Shining Force series is probably one of the most prominent of Sega's classic RPGs, ranking after the very acclaimed and recently revitalized Phantasy Star series. Shining Force, which wowed Genesis owners in the early nineties with its bright, colorful graphics and strategic but simple gameplay, is seeing a resurgence of late with the Shining Soul series and this latest iteration, which will be a remake of the original Shining Force, albeit with a few new additions and enhancements.


The original Shining Force series was a strategic role-playing game that focused on a amnesiac protagonist who, along with a motley crew of followers, rises to protect the kingdom of Guardiana from the evil hordes of Runefaust. The characters were extremely varied, consisting of archers, magicians, priests, warriors, bird-men, centaurs, dwarves, werewolves, and even a magic jellyfish!


Gameplay consisted of two phases. First was the requisite town, where players could purchase new weapons and items, converse with townsfolk, and generally prepare and set the stage for the next battle. In between towns, players would engage in battles, which was the bulk of gameplay. Your party would battle against a party of foes on assorted maps. The environment affected how far characters could travel, and different classes had different strengths. For example, the priest was one of few characters that could actually heal others, but he had little battle power or defense, so he was best kept at the back where he could heal easily without directly engaging in fighting. Conversely, there were also centaurs (half-man, half-horse) and werewolves that can move fairly easily over plains and have fairly high attacking power.


One of the things that was unique about the game was that when your character attacked an enemy, the view switched to a close up view (similar to the recent Fire Emblem) that showed the actual blow. Another thing that set Shining Force apart was the ability to promote your character once he or she reached level ten, which basically changed your character's appearance and enhanced his or her inherent abilities.


Resurrection of the Dark Dragon also has a number of new features for Game Boy Advance players. Graphics stay true to the colorful and cartoonish style, although the colors have been enhanced and upgraded. There are also three new characters. The first is Narsha, who is the daughter of the leader of Runefaust. The second is Zuika, who is an assassin insect that serves Narsha. The last is Mawlock, a creature that is able to utilize cards in battle.


The use of cards in roleplaying games is largely prevalent and is also another addition to this version of Shining Soul. Mawlock can get cards from townspeople, defeated foes, and from chests. He can use these cards in battle to a number of different effects, including changing your movement or attack range, giving an ally an additional attack, using the ability of an ally, or even creating a clone of an ally to aid in battle.

Final Thoughts
Depending of whether or not you're a purist, the new additions to Shining Force may excite or anger you. Regardless, Shining Force: Resurrection of the Dark Dragon should prove an interesting addition to the other resurrected classics on the GBA. Look for the Dark Dragon to make his reappearance in June.


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