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Game Profile
INFO BOX
PLATFORM:
Multiplatform
PUBLISHER:
THQ
DEVELOPER:
Pandemic Studios
GENRE: Strategy
PLAYERS:   1-2
RELEASE DATE:
March 27, 2006
IN THE SERIES
Full Spectrum Warrior: Ten Hammers

Full Spectrum Warrior: Ten Hammers

Full Spectrum Warrior

 Written by John Scalzo  on May 04, 2005

News: Pandemic's military simulator is gearing up for Ten Hammers.



After a successful launch on the PS2 a few weeks ago, THQ and Pandemic are teaming up again to bring Full Spectrum Warrior: Ten Hammers to the PS2 and Xbox this winter.

The sequel promises a whole slew of new options and, by demand of the fans, more fully fleshed out online and multiplayer modes. THQ also passed this along:

As squad leader, players coordinate the actions of multiple infantry fire teams, leading them through a variety of hostile environments. An intuitive control scheme allows direction of squads in real-time as players outthink, outmaneuver and outgun enemies through more than 12 levels of intense warfare. Players will utilize authentic battlefield tactics as they confront the enemy with a deadly arsenal of weapons, the latest military equipment, and new Player-controlled mechanized units. With an enhanced multiplayer mode, players can go online and battle friends through a variety of new head-to-head and co-op objective-based missions.

"The critical acclaim, commercial success and fan base for the Full Spectrum Warrior brand continues to grow, with the game reaching Platinum status on Xbox and the recent launch of the PlayStation 2 game," said Peter Dille, senior vice president, worldwide marketing, THQ. "Full Spectrum Warrior: Ten Hammers is expected to have a simultaneous launch across all platforms, taking the brand to the next level with enhanced gameplay and intense online features."

"We're proud of the technological and design innovation that has fueled the success of the Full Spectrum WarriorTM brand," added Pandemic Studios CEO Andrew Goldman. "Full Spectrum Warrior: Ten HammersTM will build on that innovation with features such as interior environments, sniper units, player-controlled mechanized vehicles, and a robust multiplayer experience, all while maintaining the authenticity of infantry squad command."

And in case you were wondering, I have no clue what the Ten Hammers subtitle means either.



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