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I Have Stopped Looking For Now


Game Profile
 Written by John Scalzo  on May 18, 2005

News: I'm leaving for Star Wars in 10 minutes, I'll make this quick.



LucasArts has finally revealed their E3 lineup as E3 has begun. Next-gen Indy, small screen Star Wars and Wookiees, Wookiees, Wookiees.

From LucasArts:

BREAK OUT THE HAT AND WHIP

Powered by the next generation in console technology, Indy's back and better than ever! Created internally by LucasArts, the yet-to-be-named Indiana Jones video game sends the iconic archaeologist on his most epic adventure yet. In 2007, the strength of the upcoming systems presents players with incredibly realistic, detailed environments that will span the globe. They'll experience an interactive story unlike any that's ever unfolded before them, as well as a noticeable evolution in physics and artificial intelligence.

SIZE MATTERS NOT

LucasArts will finally unleash its first handheld game this fall. While other companies have released handheld Star Wars games in the past, Star Wars Battlefront II for PSP is the first to actually be published by LucasArts.

Developed by Savage Entertainment, Star Wars Battlefront II for PSP is similar to its recently announced console counterpart (see below) with space combat, playable Jedi, and Star Wars: Episode III Revenge of the Sith content, yet it still boasts several distinct features meant to embrace the Уon-the-goФ nature of a handheld system. The game includes several unique mini-campaigns as opposed to the much longer campaign seen on consoles. Players can join the Rebellion as a smuggler, work for themselves as a mercenary for hire, or use their Imperial sniping skills to rid the galaxy of pesky species like Jawas, Ewoks and Gungans. Wi-Fi compatibility permits up to four players to join in at once, either cooperatively or competitively, and they can also partake in classic Instant Action mode to fight their favorite Star Wars battles any way they want to.

THIS IS WHERE THE FUN BEGINS

УEven as the industry prepares for the next generation of consoles, it's important to recognize that current systems are still very relevant and that the PC platform remains as strong as ever,Ф said Vice President of Product Development Peter Hirschmann. УUpcoming releases like Star Wars Battlefront II, Star Wars Galaxies: The Total Experience and Star Wars Empire at War demonstrate LucasArts' commitment to satisfying the huge install base of both markets, which we'll continue to do for the foreseeable future.Ф

Set for a Fall 2005 release on the PlayStation 2, Xbox and PC platforms, Star Wars Battlefront II takes the best-selling Star Wars video game of all time one Imperial-walker step forward with all-new space combat, playable Jedi, and never-before-seen environments straight out of the Star Wars: Episode III Revenge of the Sith film. Fans of the original Star Wars Battlefront will also enjoy an all-new single-player experience that takes players through an epic, story-based saga where every action the player takes impacts the battlefront and, ultimately, the fate of the Star Wars galaxy. Critically acclaimed Pandemic Studios is once again developing the game for LucasArts.

Star Wars Galaxies: The Total Experience collects Star Wars Galaxies: An Empire Divided, Star Wars Galaxies: Jump to Lightspeed and Star Wars Galaxies: Episode III Rage of the Wookiees into one affordable package. The immersive online experience brings the worlds of Star Wars to life through the eyes of their most heroic characterЧyou! Team up with fellow adventurers playing onlineЧthousands play at any given timeЧas you explore 11 space zones and planets like Tatooine, Naboo and the Episode III Wookiee planet of Kashyyyk. Develop your own character from 10 highly customizable species, and choose from over 30 professions. Also, command your own starship and recruit a crew comprised of the friends you've made playing the game. The collection is developed by Sony Online Entertainment and ships on May 24, 2005.

Star Wars Empire at War puts the power to command an entire war for the Star Wars galaxy in the hands of players, giving them the freedom to determine how they play the game within the completely scalable and accessible gameplay. Set a few years before the events of Episode IV: A New Hope, LucasArts' new PC game lets players wage war on ground and in space, as well as experience the creation of the Rebel Alliance, the strengthening of the Empire and the beginnings of the Galactic Civil War. Players choose to join either the Rebel Alliance or the Galactic Empire, building and setting up tactical forces to unleash upon the enemy in real-time 3D. Memorable Star Wars hero characters can be brought into the action to help turn the tide of the battle as players build, manage and upgrade their space and ground-based units, vehicles, troops and base structures. Las Vegas-based strategy veterans at Petroglyph developed the game, which is scheduled for release in Spring 2006.



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