News: John Woo and Chow Yun-Fat strangle next-gen consoles and the PC.
As part of their Gamer's Day, Midway revealed some of the first details on Stranglehold, the John Woo/Chow Yun-Fat game collaboration. Directed by Woo and starring Yun-Fat, Stranglehold is a spiritual sequel to Woo's classic Hard Boiled with Chow Yun-Fat reprising his role as Inspector Tequila. Stranglehold is on track for a late 2006 release on the Xbox 360, PC and PS3 (provided the PS3 releases in late 2006).
Stranglehold is looking to provide plenty of next-gen thrills and Midway has supplied lots of details:
SIGNATURE CINEMATIC ACTION
Stranglehold allows gamers to play a John Woo directed action blockbuster movie. Dual-wielding, stunt-laden gunplay combined with massive destructible environments ensures that Stranglehold will be a true tour-de-force. The environmental interactivity and two-fisted gunplay all come online, bringing the experience to a whole new level.
AMAZING GUNPLAY & STUNTS
Gamers will experience smooth flowing gameplay, such as running up railings, swinging on chandeliers and leaping onto moving objects, all without interrupting intense gun battles.
BLOCKBUSTER HOLLYWOOD TALENT
Featuring the cinematic flare of acclaimed action director John Woo, Stranglehold will also benefit from Woo's direction on storyline, camera placement and cutscenes. Starring international action-star Chow Yun-Fat as Inspector Tequila, the game's cast is also comprised of other A-list Hollywood talent.
GROUND-BREAKING TECHNOLOGY
MASSIVE D
The innovative physics engine will provide gamers with an unprecedented level of interactivity. With two huge areas to explore Chicago and Hong Kong), the interactions will be infinite with each level offering massive amounts of destructibility.
INNOVATIVE TEQUILA TIME MECHANIC
Stranglehold's unique Tequila Time slow-motion system goes well beyond the slow-motion gameplay that typifies so many current action games and allows players to simultaneously aim and shoot at targets with a greater degree of focus. In a case of art imitating art, John Woo is the master and originator of this style of gunplay action and it's taken to a new level in Stranglehold.
UNREAL 3.0 AND HAVOK
Using a highly modified version of the Unreal 3.0 engine integrated with the Havok physics system, Stranglehold will breath new life into game envinronments and characters with stunning graphics. Incredible "Rock'n Roll" physics make it possible for everything in the world to be destructible and interactive, allowing for an ever changing battle ground depending on how players approach different situations.
Midway has also released the first nine screens, so dual wield your way to the Strnaglehold media page.