News: Interview With a Made Man will take players into the real world of the Mafia, coming this Winter.
Acclaim has revealed that one of their behind closed doors projects for E3 will be the Mafia tale Interview With a Made Man. The first game of a planned trilogy, Interview With a Made Man is coming to the PS2 and Xbox and is being created with the help of Mafia expert David Fisher. Interview will follow the life of Joey Verola as he rises through the ranks of La Cosa Nostra. Acclaim has promised that the Hollywood cliches will be "kicked to the curb" and that Interview With a Made Man will be the most authentic Mafia game ever made.
"Interview with a Made Man is the first installment in an epic, high-action trilogy that will deliver the most authentic Mafia-based video game experience ever created," said Ben Fischbach, Director of Brand Management for Acclaim. "Working with David Fisher allows us to leverage his expertise and gain exclusive access into the real world of the Mafia, from racketeering and assassinations to the ultimate goal of becoming a Made Man."
The game is currently scheduled for a Winter 2005 release and we also have a feature list to keep us busy until then. We'll have plenty more on Interview With a Made Man soon.
Interview with a Made Man Features:
Game created in conjunction with David Fisher, an accomplished author and respected authority on the Mafia, who possesses unparalleled knowledge and access into the inner workings of organized crime;
Authentic Mafia-inspired gameplay scenarios, including bookmaking, racketeering, loan sharking, hijacking, assassinations, numbers running and high body count family wars;
Over 25 weapons to master, including a Beretta, shotgun, machine gun and more;
Full complement of melee weapons Ц chairs, pool cues and balls, bats, telephones Ц in the environments that can be used to wreak havoc, unleash pain and gain respect;
Human shield/disarm mechanics for taking cover and getting out of sticky situations;
Cinematic camera direction, celebrity voice talent (to be announced shortly) and a licensed music soundtrack from the 60's, 70's and 80's;
Picture in Picture system, providing the player with greater awareness of the in-game action;
Motion-captured animations from leading stunt men for greater realism;
20 diverse and fully-deformable environments;
Acclaim Studios' proprietary physics and rendering engine, resulting in ultra-realistic character behaviors, lighting and environments;
Dolby 5.1 Surround Sound.