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Game Profile
FINAL SCORES
7.0
Visuals
6.5
Audio
6.5
Gameplay
8.0
Features
6.0
Replay
8.0
INFO BOX
PLATFORM:
Xbox 360
PUBLISHER:
Activision
DEVELOPER:
Neversoft
GENRE: Music
PLAYERS:   1-2
RELEASE DATE:
June 29, 2008


IN THE SERIES
Guitar Hero Live

Band Hero 2

DJ Hero 2

DJ Hero 2

DJ Hero 2

More in this Series
 Written by Patrick Mulhern  on February 05, 2009

Review: Just give me a kiss!


Back before the company was known as Activision-Blizzard, we found out that Activision wanted to turn the Guitar Hero franchise into the new Madden. With titles scheduled to come out every year, people began to wonder how the powers at be would diversify the franchise, while not diluting it. Enter, Guitar Hero: Aerosmith, the first in what is sure to be a long line of band-centric Guitar Hero releases.

Tracking The Hits
It would be wise of you to assume that a Guitar Hero game with Aerosmith as the tagline would contain a multitude of tracks spanning the band's illustrious career. You would assume that, and you would be mostly correct. The tracks do indeed span Aerosmith's long career, but there are notable hits lacking from the soundtrack, even ones that would fit into Guitar Hero's playstyle. On the flip side, Neversoft saw fit to mix in additional artists that have some sort of connection with the Hall of Fame fivesome - whether it be their collaboration with Run DMC, or the first band they played with.



Rolling With The Old Stuff
Guitar Hero: Aerosmith is essentially Guitar Hero III with a new tracklist. Past that, the only thing that has been changed in the "new" title is the art and the story that is presented. Guitar Hero: Aerosmith's art style follows the Guitar Hero trend, it even pokes fun at lead singer Steven Tyler by caricaturing his giant mouth and lips.

The plotline presented in the game varies very slightly from the tried and true method. You start off following the band as they work their way through the early years, slowly progressing to their international star status of today. As you make your way from the local dive to selling out giant stadiums, there are numerous interview segments spliced between the sets to give some back history on the band. And don't fret, you get your epic Guitar Battle duel against Joe Perry in there.

Bottom Line
It is hard to say much about Guitar Hero: Aerosmith. The title fills in Activision-Blizzard's need for yearly releases and acts as a fan-service to any fans of the band. Like Guitar Hero Encore: Rocks the 80s before it, Guitar Hero: Aerosmith will simply act as a diversion between more sought after DLC and the next big evolution of the franchise. If you need some news tunes and enjoy Aerosmith, then it may be money well spent, otherwise save up for some licks from your favorite bands on Guitar Hero: World Tour.

To top that off, as if two Guitar Hero titles a year wasn't enough, the company now seems to want to put out three separate Guitar Hero games in 2009. We already know that Guitar Hero: Metallica is coming this year, and, according to rumors, it will be followed by Guitar Hero: Hendrix. If those bands are more your tastes then you may want to hold out. Eitherway, they will just be re-skins of the previous release as well.



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