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Game Profile
INFO BOX
PLATFORM:
PC
PUBLISHER:
EA Games
DEVELOPER:
Maxis
GENRE: Simulation
PLAYERS:   1
RELEASE DATE:
September 07, 2008


IN THE SERIES
Darkspore

Spore Hero

Spore Hero Arena

Spore Creature Keeper

Spore: Galactic Adventures

More in this Series
 Written by John Scalzo  on September 30, 2010

News: Find out how The Sims was made.



Will Wright, the creative genius behind SimCity, The Sims and Spore has donated a collection of his personal papers to the International Center for the History of Electronic Games in Rochester, New York.

Wright's contribution comes in the form of nine graph paper notebooks filled with drawings, hand-written notations and inventive doodles that he kept during the development of SimCity 2000, SimCopter, The Sims and Spore. According to the ICHEG, "[the notebooks] reveal his philosophies and methods of game design."



УGames do not spring out of the minds of game designers full grown, like Athena from the head of Zeus,Ф says ICHEG director Jon-Paul Dyson. УThese papers document the creative process behind some of the most important games of our time. They have transformed our society, and we are pleased to preserve this record of how Wright created them.Ф

Says Wright, УI'm proud to help support the International Center for the History of Electronic Games. They are preserving an important part of our culture that is frequently overlooked by society yet has a fundamental influence on who we are. I know of no other institution that is covering this topic as comprehensively as they are.Ф

The notebooks will be part of an exhibit the center plans to launch on November 20 known as "eGameRevolution." Organizers said that the 5,000-square-foot exhibit "will follow the history of video games from pioneer Ralph Baer's first Brown Box games to today's high tech Xbox 360."

Wright's papers join a collection of games, consoles, handhelds and related materials that currently numbers over 22,000 pieces, making it one of the largest game archives in the world.



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