First Impressions: What's next, Midnight Club 4: Time Magazine's Best Rated Game of the Year Edition?
Yo, yo, check it! I got the info on the next record.
Rockstar's back; styling, wiling, and filing a new Midnight Club so they can wreck it.
Break out of the traditional, getting all literal.
Teaming up with DUB Magazine to stamp on the conventional.
Midnight Club: the racer, the faster pacer.
The game that makes you scream, "Go Street Racer, Go!"
This is the hottest underground street racing game that there is, capitalizing when Sony's PS2 entered the biz.
Starting out little and then growing big, Rockstar branched out from its once tiny twig.
Three years later, the franchise moved on, to three new cities, online, and on top of two-wheeler hogs like that kid from T2 named John.
Slipping through the hole, making it wider like a mole
Rockstar with the series third, Midnight Club 3: DUB Edition, is taking things up a notch on the whole.
Their point of view is to go askew.
Their model of basis is set on all the famous faces that pimp out their rides to coincide with their inner hide.
Showing off the prettier perimeter is where it's at, as DUB Magazine is the goto people in who says what is what in which vehicles are phat.
Featuring DUB in the game, Rockstar's goal is for them to tell the game makers what is hot and what is lame.
With 50 different vehicles in all, players will get to customize the hottest cars, trucks, hummers, and motorcycles and have a ball.
Tires, rims, grills, fenders, hoods, even wheels, players can add and subtract layers of paint and options or start to peel.
Feel the need for speed where jumps will be taken higher, speeds will get faster, and online will once again serve for competitions of up to eight to find out who's the real master.
Across three new cities (Atlanta, Georgia; Detroit, Michigan; and San Diego; California), where the men are buff and the girls got big titties
Gamers will cruise with and claim their rival's dope ride on the scale of a landslide.
Doper and fresher than ever, Rockstar's ability to serve up their exhibition of vehicles deliciously is getting more clever.
Nothing boring or tasteless to see here -- Rockstar's pumping up the prime time action and attraction in the vehicles there'll exist to steer.
Mirroring the surfaces more, inflating crunch time with the different rides from pushing outward into the core, and crafting larger landscapes with additional alleyways will let players heighten their options in their freedom to soar.