Xbox One | 360 | XBLA  PS4 | PS3 | PSN  Wii U | VC    3DS  PS Vita  iOS    PC    Retro    

  » news
  » reviews
  » previews
  » cheat codes
  » release dates
  » screenshots
  » videos

  » specials
  » interviews

  » facebook
  » twitter
  » contests

  » games list
  » franchises
  » companies
  » genres
  » staff

Which holiday game will you play the most?

Halo 5 Guardians
Rise of the Tomb Raider
Uncharted The Nathan Drake Collection
Fallout 4
Assassins Creed Syndicate

Game Profile
Ubisoft Montreal
GENRE: First Person Shooter
PLAYERS:   1-16
September 06, 2005
Tom Clancy's Rainbow Six Vegas 2

Tom Clancy's Rainbow Six Vegas 2

Tom Clancy's Rainbow Six Vegas 2

Tom Clancy's Rainbow Six: Vegas

Tom Clancy's Rainbow Six: Vegas

More in this Series
Tom Clancy's Rainbow Six: Lockdown
Tom Clancy's Rainbow Six: Lockdown
 Written by John Scalzo  on February 02, 2005

News: The Lockdown team has spilled the dirt on weapons, sniper mode and multiplayer.

Red Storm Entertainment and Ubisoft Montreal are hard at work on the PS2 and Xbox versions Tom Clancy's Rainbow Six: Lockdown respectively. But they've taken time out of their busy schedule to write up a little something about three areas Rainbow Six fans need to know about: Weapons, Sniper Mode and Multiplayer.

So without further adeiu, here is what they (someone anyway, I'm not sure who wrote this one) had to say about Multiplayer:

The Rainbow Six franchise is widely known as one of the best multiplayer games available to-date and Rainbow Six Lockdown is no exception to that reputation. Taking the best and making it better, the game has taken the best features and game elements from previous Rainbow Six games and combined them into one spectacular multiplayer experience. Rainbow Six Lockdown will include new features original to the Rainbow Six franchise such as allowing players to not only play as a Team Rainbow member, but giving them the option to play as a mercenary in all adversarial modes. Another innovative addition to the multiplayer experience is the use of dynamic maps. Players will have the ability to effect the map in real time by use of machinery (like cranes) or automated doors. This will allow them to open up or close paths and access routes to different locations on the map.

Rainbow Six Lockdown Multiplayer modes include:

Cooperative ? Mission (PS2 and Xbox): Play cooperatively through single-player missions as Team Rainbow and eliminate all enemies.

Cooperative ? Terrorist Hunt (PS2 and Xbox): Play cooperatively through Campaign as Team Rainbow.

Team Adversarial (PS2) / Team Survival (Xbox): Death-match between Team Rainbow versus the Mercenaries. The team with the most kills when time is up wins.

Team Retrieval (PS2) / Retrieval (Xbox): Play as either Team Rainbow or the Mercenaries. The team to retrieve the most canister objects within the time limit wins.

Total Conquest (Xbox): The team to capture and hold all three satellite transmitters for a short duration wins the round.

Team Sharpshooter (Xbox): Team deathmatch with respawn. The team with the most kills when the time expires wins.

Brand New to the Multiplayer Experience:

Exclusive to the PlayStation 2 ? Team Rivalry

Exclusive to the Xbox - Persistent Elite Creation

More details to be unleashed in the coming weeks about the new, innovative multiplayer modes that will revolutionize the world of online gaming.

User Comments

PS4 Cyber Monday Deals bundles cheapest at Amazon Walmart

Minecraft Story Mode: Episode 3 Review - A Misstep in the Series That is Hopefully Improved Upon in the Next Entry

Best PS4 Black Friday deals for Sony console bundles

PlayStation Plus December 2015 Games Revealed by Sony

Minecraft: Story Mode Episode Now Available From Telltale Games

Wear the Fallout 4 Vault 111 Suit in Rock Band 4 With a New Title Update

WWE 2K16 New Moves Pack DLC Now Available from 2K Sports

Just Cause 3 Engine Dev Diary Released by Square Enix

Games With Gold December 2015 Titles Revealed for Xbox One and Xbox 360

Call of Duty: Black Ops III Review - Treyarch’s latest offering should please fans no matter how they like to play the Call of Duty franchise

Home    •    About Us    •    Contact Us    •    Advertise    •    Jobs    •    Privacy Policy    •    Site Map
Copyright ©1999-2012 Matt Swider. All rights reserved. Site Programming copyright © 2004 Bill Nelepovitz - NeositeCMS