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Game Profile
INFO BOX
PLATFORM:
DS
PUBLISHER:
Nintendo
DEVELOPER:
Nintendo
GENRE: Puzzle
PLAYERS:   1-10
RELEASE DATE:
March 20, 2006
ESRB RATING:
Everyone


IN THE SERIES
Tetris

Tetris Party Deluxe

Tetris Party Deluxe

Tetris

Tetris Splash

More in this Series
 Written by John Scalzo  on February 23, 2006

News: All six modes of your new DS god have been revealed by Nintendo.



As the March 20 release date approaches, Nintendo has finally revealed details on all six of the game modes for Tetris DS. Straight from the Big N, here they are:

Standard: This Mario-themed mode features the same addictive game play that made the original Tetris so wildly popular. Players guide falling Tetriminos and form horizontal lines to clear them away. Mario runs around Super Mario Bros. levels in the background.

Catch: In this Metroid-themed mode, players guide a flying block through Metroid-infested levels and seek out falling Tetriminos. Players can spin and maneuver their block to catch falling Tetriminos and create a 4x4 square. Once they do that, the block will explode in all directions and earn points.

Mission: In this Legend of Zelda-themed mode, players have to complete the missions that appear on the top screen before time runs out. If they don't complete it before time runs out, a heap of new blocks will appear on their screen. If they let blocks stack up to the top of the screen, the game is over.

Puzzle: Players solve tricky Tetris puzzles at their own pace using just the Tetriminos provided. Players tap the orientation they want to use and then the Tetrimino will automatically fall into place. There are more than 50 puzzles for players to complete in all. (Theme: Yoshi's Cookie)

Push: The goal of this mode is to clear two lines at a time to move the screen down and push opponents into the red zone. Players just can't let their own blocks build up too high, or it's game over. (Theme: Donkey Kong)

Touch: This unique Balloon Fight-themed take on Tetris really shows off the touch-screen capability of Nintendo DS. Players use a stylus to drag and move Tetriminos in a giant stack to make them fall into horizontal lines. In early levels, they can tap Tetriminos to spin them just the way they need them. Players have as much time as they need to carefully plan their moves, so it plays very differently from the other frantic modes. (Theme: Balloon Fight)

Now I gotta ask, where does that screenshot of the mode using the Super Mario Bros. 3 theme fit in? I don't see it on the list, but then, ignoring Super Mario Bros. 3 is pretty typical of Nintendo.



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