News: Sega reveals some details on the Medieval II expansion.
Sega continues their Gamer's Day media blitz with a new fact sheet detailing what gamers can expect out of Medieval II: Total War Kingdoms.
Here it is, in all of its factworthy glory:
Platforms: PC DVD-ROM
ESRB: Rating Pending
MSRP: TBD
Genre: Real-Time Strategy (RTS)
Players: 1 or 2-8 over LAN or Online
Ship Date: August 2007
Minimum System Requirements: TBD
Medieval II: Total War Kingdoms is the official expansion to last year's award-winning Medieval II: Total War, presenting players with all-new territories to explore, troops to command, and enemies to conquer.
Kingdoms is the most content-rich expansion ever produced for a Total War game, with four new entire campaigns centered on expanded maps of the British Isles, Teutonic Northern Europe, the Middle East, and the Americas. In Medieval II, players were only given a tantalizing glimpse of South America, but in Kingdoms, vast tracts of land in both North and South America have been opened up for players to conquer. All-new factions from the New World are also now fully playable, including the Aztecs, Apaches, and Mayans.
Along with the new maps in the Britannia, Teutonic, Crusades, and Americas Campaigns, there are 13 new factions to play, over 110 units to control, and 50 building types, adding up to 80 hours of new gameplay. Kingdoms also offers new multiplayer maps and hotseat multiplayer, a first for the Total War series, allowing players to play one-versus-one campaign games on the same computer.
Features
Four new campaigns Ц Britannia, Teutonic, Crusades, and the Americas
110 new units
13 new factions
9 new agents
50 new buildings
60+ new territories across four new maps
5+ new multiplayer scenarios
All-new 1v1 hotseat multiplayer campaign mode